Developing an intelligent agent for RPGBomber2009

Hi there,

after a long break (much longer than wanted <.<) developing RPGBomber2009 I developed some artificial intelligence relating stuff. I don't want to talk about that in detail, well at least not now, couase I have not that much time these days... But I want to post a little video to give you some impressions of what you have to expect >:-) Anyway, this video contains a big mistake in the behavior of the agent. I think it speaks for itself. Have a look:

Anyway... I more detailed article about the desiogn and implementation of the agent, will follow up rather soon. So stay tuned ;)

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