[RPGBomber2009] Current State

RPGBomber2009 BannerRPGBomber2009 Banner

Hi there,

it's been a while, since the last release of RPGBomber2009. And unfortunatly this is not an announcement of the current release. But it is a sneak preview of the current state.

I will also present some screenshots ;) And of course I will start with a little intro screen.
presented by rpdevpresented by rpdev

So this is no real surprise, but if you know the old version, there will be some, erm lets call it changes (and not surpise ;) ), in the version. First of all there will be a smarter main menu. Take a look:
RPGBomber2009 main menuRPGBomber2009 main menu

On the right side is the user interface, where you have acces to the different features. The only currently implemented feature is the integrated map editor - called mEdit. Here is a screenshot, which shows how I load a already created map.
RPGBomber2009 loading a mapRPGBomber2009 loading a map

This allows us to create, modify and store thousands of maps. E.g.:
RPGBomber2009 a sceneRPGBomber2009 a scene

But what is a bomberman game without, erm ... aaah a bomberman, bombs, explosions and all that stuff. Till I now I implemented a bomberman class, which moves perfectly in our world. It detects collision and can also drop bombs, which already explode:
RPGBomber2009 a gameRPGBomber2009 a game

So what to do next? Next step is, to implement, that an explosion hurts or kills the bomberman. ANd afterwards I will add a small mini game called time attack. But this is still s little secret. So stay tuned. The next release will come soon ;)